﻿<?xml version="1.0" encoding="utf-8" ?>
<XnaContent>
  <Asset Type="RolePlayingGameData.Player">
      <Name>Vashekk</Name>
      <MapSprite>
          <TextureName>Characters\WarriorIdleRight</TextureName>
          <FrameDimensions>138 192</FrameDimensions>
          <FramesPerRow>6</FramesPerRow>
          <SourceOffset>69 125</SourceOffset>
          <Animations />
      </MapSprite>
      <WalkingSprite>
          <TextureName>Characters\WarriorWalkRight</TextureName>
          <FrameDimensions>138 192</FrameDimensions>
          <FramesPerRow>6</FramesPerRow>
          <SourceOffset>69 125</SourceOffset>
          <Animations />
      </WalkingSprite>
      <MapIdleAnimationInterval>165</MapIdleAnimationInterval>
      <CharacterClassContentName>Paladin</CharacterClassContentName>
      <CharacterLevel>6</CharacterLevel>
      <InitialEquipmentContentNames>
          <Item>Weapons\LongSword</Item>
          <Item>Armor\ChainMail</Item>
          <Item>Armor\LeatherShield</Item>
          <Item>Armor\ChainBoots</Item>
          <Item>Armor\LeatherBoots</Item>
      </InitialEquipmentContentNames>
      <Inventory>
		  <Item>
			  <ContentName>Items\MinorHealingPotion</ContentName>
			  <Count>1</Count>
		  </Item>
		  <Item>
			  <ContentName>Items\HealingPotion</ContentName>
			  <Count>1</Count>
		  </Item>
		  <Item>
			  <ContentName>Items\MinorMagicPotion</ContentName>
			  <Count>1</Count>
		  </Item>
		  <Item>
			  <ContentName>Items\MagicPotion</ContentName>
			  <Count>1</Count>
		  </Item>
      </Inventory>
      <CombatSprite>
          <TextureName>Characters\WarriorAttackRight</TextureName>
		  <FrameDimensions>288 192</FrameDimensions>
		  <FramesPerRow>6</FramesPerRow>
		  <SourceOffset>135 135</SourceOffset>
		  <Animations />
      </CombatSprite>
      <Gold>10</Gold>
      <IntroductionDialogue>I am Vashekk, Defender of the Royal Kingdom of Mercadia.  I wish to aid you in your virtuous quest to vanquish the Evil Tamar!</IntroductionDialogue>
      <JoinAcceptedDialogue>Thank you, my brave comrade.  I shall be your shield!</JoinAcceptedDialogue>
      <JoinRejectedDialogue>I shall remain here until you have changed your mind.</JoinRejectedDialogue>
      <ActivePortraitTextureName>WarriorActive</ActivePortraitTextureName>
      <InactivePortraitTextureName>WarriorInActive</InactivePortraitTextureName>
      <UnselectablePortraitTextureName>WarriorUnselectable</UnselectablePortraitTextureName>
  </Asset>
</XnaContent>
